#ifndef DSPSIMULATOR_EXIT_H
#define DSPSIMULATOR_EXIT_H

#include <vector>
#include <simulator/command/command.h>

class ExitCommand : public Command {
public:
    explicit ExitCommand(Simulator* dspSimulator) :
            Command(dspSimulator) {}

    ~ExitCommand() override = default;

    void execute(std::string command) override;

    static std::shared_ptr<ExitCommand> get(Simulator* dspSimulator);
};

#endif //DSPSIMULATOR_EXIT_H
